Serra Britt wrote:I've always liked Ys games for their lack of boundaries. Like in one of them, there's a sign that recommends you don't go a particular way, and you can break it and move on. But then get more or less destroyed by the strong enemies XD
Yeah the only boundries in Ys Viii are just the ones that require you have help getting blocks undone, otherwise it's really very open and yeah there's one area that you can get into pretty early on that yeah most of the enemies you could take on, but there's a few level 56's when you're otherwise taking on level 20's that could murder you XD.(not to mention someting i'm not going to spoil that makes a couple enemy types unkillable at first)