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Re: Wild Knuffel Info & Discussion [Big Spoilers Please!]

Posted: Aug 26th, '13, 00:13
by amalath
Serri: http://imgur.com/mLvWost
When it comes to the base itself neck is shorter on one side, middle of bra isn't in middle, making left side of body and breast wider then right one. There is clearly visible waist on right side, while left is just "straight line", also her right leg looks shorter then left one, feet heels aren't on same level.
Hair looks quite nice c:

Re: Wild Knuffel Info & Discussion [Big Spoilers Please!]

Posted: Aug 26th, '13, 00:21
by Serrinatta
I guess I should have asked before I added the extra layers of shading to the body. :qhehe:

Re: Wild Knuffel Info & Discussion [Big Spoilers Please!]

Posted: Aug 26th, '13, 02:12
by ml1201
@vfee
YAAAAAAY!!!!! XDXDXD You made another knuffel! XD

Re: Wild Knuffel Info & Discussion [Big Spoilers Please!]

Posted: Aug 26th, '13, 20:04
by Serrinatta
amalath wrote:
Serri: http://imgur.com/mLvWost
When it comes to the base itself neck is shorter on one side, middle of bra isn't in middle, making left side of body and breast wider then right one. There is clearly visible waist on right side, while left is just "straight line", also her right leg looks shorter then left one, feet heels aren't on same level.
Hair looks quite nice c:
Ok, I got the foot fixed so far... but I think I might need to leave the upper half of the torso off-center like it is. (I made some black rectangles to go from the outside of the bra to the center on one side and moved it over to the other, the width difference was 2px, so once I reduce it to regular size, the difference should be either 1px or gone.) The neck I will try to work with, but the side I've tried a few times to get it to move without her arm moving with it. Even specifically selected, it still moves the arm into my selection from out of it. :qcry: So I guess she's just leaning to one side and forward a little, thus making that waist-dent disappear *cough* :qoops: Which, I suppose could possibly go with the hand on the hip posture. (My own posture is no good to use as reference, I've got spinal problems. :qoops: )

Re: Wild Knuffel Info & Discussion [Big Spoilers Please!]

Posted: Aug 26th, '13, 20:22
by amalath
I think those elements will be less visible after adding clothes anyway c:

Re: Wild Knuffel Info & Discussion [Big Spoilers Please!]

Posted: Sep 2nd, '13, 18:20
by NamaeNoNai
Excuse me, just passing and dropping of something :

Lamia [1-5] : http://img153.imageshack.us/img153/8493/ljwd.png

Re: Wild Knuffel Info & Discussion [Big Spoilers Please!]

Posted: Sep 2nd, '13, 18:34
by LeannaAnne
I'm really confused at the moment...So please help me on this XD

The wildy i'm working on originally had boxes like in the preview. The rules have been changing and changing to what was allowed and what not.
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I think its bad because its not attached to the knuffel, but it does lead a part of the evolution-story of the knuffel. The boxes will be filled up and eventually in the last stage there would be a market stall...

Re: Wild Knuffel Info & Discussion [Big Spoilers Please!]

Posted: Sep 2nd, '13, 18:49
by amalath
Personally, I think it's a bit too much. That way every knuffel can come with full background of stuff connected to its theme. As far as I remember he is supposed to be like... vegetable guy getting rich and wealthy, right? I'd rather focus more on showing it in his outfit elements, hair, etc. Too bad the basket he's holding in his hands is so small. You could make it really big and full of various vegetables in last stage.
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It would be more accurate I think.

Re: Wild Knuffel Info & Discussion [Big Spoilers Please!]

Posted: Sep 2nd, '13, 18:54
by LeannaAnne
Yup thats him. I love that idea ama! Thanks alot i'll look into it :mclaugh:

Re: Wild Knuffel Info & Discussion [Big Spoilers Please!]

Posted: Sep 5th, '13, 03:22
by Electrowisp
If you want you could also have the clothes he starts out with be more ragged and then become fancy in later stages or simply have them be in better shape. c: