Oh darn, I think I started a 2 or 3 star quest... it's certainly asking for a lot of materials I don't have. :/ Oh well, I guess? Thank you for letting me know!
Yeah, if there's one thing I've learned, it's that people looove their clickable sites. Things like GPXplus, dragcave, magistream, ostlea, etc, give people little sprites they can just pop into their signatures/share on media really easily; and because those little clickables are the point of the site, it makes for conveniently free advertising. XD If Iiii may go into a bit of a game mechanic/player reward tangent though, I find different sites' techniques and rewards for player interaction really interesting! It's cool to see what different sites do to reward players to try and create certain methods of play.
For example, magistream and ostlea monsters require you to click on them for them to grow. For doing this, players get 1 gold, the game's currency. You also get gold for posting on the forums, with more gold the longer your message is, up to 200 gold. The nature of it encourages people to spread the adoptables to other sites to get more clicks, but only people within the system benefit, and it's completely possible to play the game just by using the site's forums and hatcheries designed for the purpose.
Dragcave, on the other hand, doesn't actually require people to click on the adoptables; all you have to do is view the associated image. This makes them very popular in signatures, as they don't even need to add a 'please click my dragons!' message, all they have to do is get people to load the page the adoptables are on (very easy in a forum format). As a result, it's a lot more 'sit back and relax' in terms of actually raising the critters, and most of the game is in breeding and collecting. The recently introduced game currency, shards, is given for trading dragons (encouraging player interaction) and adopting eggs (encouraging the collecting aspect).
KofK, on the other hand, seems to heavily encourage player interaction; the game's currency is given out mostly through forum posts, polls, and comments/ratings on other player's artwork. There are rewards for raising knuffels, but those are few and far apart (considering how long I've found it takes to raise a knuffel to level 10 on your own. XD), and there's no reward to interacting with other players knuffels, only with players directly. (Which seems a little counterproductive considering how much work has been put into the feeding and playing system; I love the little messages the knuffels say when you feed/play with them and their rooms!)
.......Wow that turned into a much longer rant than I was expecting. Sorry, I'm just working on a petsite of my own right now, and so coming up with ways to encourage players to play the game a certain way has been on the brain a lot lately. XD
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