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 Post subject: Re: Why was my Wild Knuffel rejected?
Posted: Apr 11th, '12, 17:51    


Anored

Joined: Jun 21st, '10, 13:32
Posts: 7929
Hugs: 53903
amalath, Firn, thanks! :qsml:
The window is no part of the Knuffel and adds nothing to the evolution (or, in my personal opinion to the improvement) of the Knuffel.

Ok. Thanks!
I change.
Stage 2 and 3 also don't really have much of a significant change.

:qsweat:
http://s1232.photobucket.com/albums/ff3 ... ed-1-1.jpg
More than it is necessary.

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 Post subject: Re: Why was my Wild Knuffel rejected?
Posted: Apr 11th, '12, 18:10    


Illustrator
Firn

Joined: Apr 14th, '07, 00:58
Posts: 5857
Hugs: 283481
Mood: [¬º-°]¬
Location: Utsusemi
Anored wrote:
:qsweat:
http://s1232.photobucket.com/albums/ff3 ... ed-1-1.jpg
More than it is necessary.


There are a lot of tiny additions, but no big significant changes:

→ Evolving means your Knuffel gradually changes and becomes an "upgraded" new version of itself
→ Striking, clearly visible major changes per stage
→ At least 3 changes per stage, if they are minor things, like "adding gloves" etc, there should be MORE changes per stage.
→ No just adding a few clothes/accessories for every stage


However, the 4th and 5th stage are the ones that are the actual problem. The other stages have too small changes for my personal taste, but I would let them through like this. But not the last stage.

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 Post subject: Re: Why was my Wild Knuffel rejected?
Posted: Apr 11th, '12, 19:01    


Anored

Joined: Jun 21st, '10, 13:32
Posts: 7929
Hugs: 53903
Firn, thank you! :qsml:

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 Post subject: Re: Why was my Wild Knuffel rejected?
Posted: Apr 11th, '12, 19:38    


Manah

Joined: Feb 27th, '11, 03:22
Posts: 574
Hugs: 6826
I think it would be a little more helpful if the PM said which stages are too similar (I guess it's 1 and 2?)

http://s1.directupload.net/images/120411/r7i6at4o.png

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 Post subject: Re: Why was my Wild Knuffel rejected?
Posted: Apr 11th, '12, 19:41    


Illustrator
Firn

Joined: Apr 14th, '07, 00:58
Posts: 5857
Hugs: 283481
Mood: [¬º-°]¬
Location: Utsusemi
I think all of them lack significant change. :qoops:
It would be alright like this:
http://img205.imageshack.us/img205/7113/86166990.jpg

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 Post subject: Re: Why was my Wild Knuffel rejected?
Posted: Apr 11th, '12, 19:48    


amalath

Joined: Sep 6th, '11, 23:58
Posts: 3104
Hugs: 103146
Mood: hurting.
Location: void~
This green top and shorts make all stages look very similiar to be honest. They catch attention the most, but don't get bigger changes at all.
3 and 4 are most similiar for me.

EDIT: Firn was faster.

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32. Pansexual, mentally genderless, pagan, and full of attitude. Born female. Is a cat. Call me ama. I eat people. Ó~Ò_F
Qui-Gon Jinn wrote:Be mindful of the living Force, my young Padawan.
TimTam wrote:ama must be mad. XD
Merrymaking wrote:I wanted to die in a bloody fashion. And now I don't even die at all. I don't get crucified, either. It's stupid.
kaguya wrote:Once I remembered my birthday because the bread went out of date on it. @.@
Hinote no Akai wrote:some other random conversation
I just mostly laugh to my comps
or shout at them
I think his head is ok
STARGATE!
LOOOOL


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 Post subject: Re: Why was my Wild Knuffel rejected?
Posted: Apr 11th, '12, 19:52    


Manah

Joined: Feb 27th, '11, 03:22
Posts: 574
Hugs: 6826
Then I actually have no idea what significant change is. I've looked at other wild knuffel and feel like some of them don't have more changes than mine. :qoops: Honestly, just saying "all of them" doesn't really help at all.
(Not complaining, I just completely fail to understand what changes are required exactly. Color change? Even more colors?)

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 Post subject: Re: Why was my Wild Knuffel rejected?
Posted: Apr 11th, '12, 20:17    


amalath

Joined: Sep 6th, '11, 23:58
Posts: 3104
Hugs: 103146
Mood: hurting.
Location: void~
More like: elements that are added every stage should be visable right away and significantly change the knuffel.

For example:
Stage 1 and 2 of your knuffel: top and shorts are main elements, but don't change at all, you could make stage 1 outfit much simplier, for example: panties and simple top (something like earth gen 11 first stage) to make changes in 2nd stage stand out.

It would be hard to convert her to 3 stages and add 2 more maybe, but making her 4 stages and adding 5th should be easier. You can make lots of changes to improve some things in later stages: play a bit with base (fe: add elven/long ears), major change in hair (much longer in 4 or 5th stage), making coat really long, adding any type of tail, ears, wings etc, turning last stage hair into girlands of flowers. Something that will make her totally different then what she is in earlier stages. Detail elements are something you can add if you want, but they don't do big difference in overall knuffel look.

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32. Pansexual, mentally genderless, pagan, and full of attitude. Born female. Is a cat. Call me ama. I eat people. Ó~Ò_F
Qui-Gon Jinn wrote:Be mindful of the living Force, my young Padawan.
TimTam wrote:ama must be mad. XD
Merrymaking wrote:I wanted to die in a bloody fashion. And now I don't even die at all. I don't get crucified, either. It's stupid.
kaguya wrote:Once I remembered my birthday because the bread went out of date on it. @.@
Hinote no Akai wrote:some other random conversation
I just mostly laugh to my comps
or shout at them
I think his head is ok
STARGATE!
LOOOOL


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 Post subject: Re: Why was my Wild Knuffel rejected?
Posted: Apr 12th, '12, 14:01    


qt stripes

Joined: Nov 23rd, '08, 22:27
Posts: 1662
Hugs: 50423

You have hugged qt stripes!


Mood: 在睡眠
Location: UK
It's ok, I won't submit it again, but I have to say I'm slightly frustrated with this one. I know I'm not very grate in this whole evolution thing and there is way better srtists here than me, but when you try so many times and get rejected you just feel like not trying anymore :'(

1. mine gets rejected 4th time main reason base too small,
what confuses me, is that the base is made out of ferns base, what diffears is, the head is slightly smaller and the hands are not spread out..
Image

2. I was evolving the panda not clothes, didn't realise clothes evolve too, sorry my bad, unfortunately merged the layers into one already so it would mean starting all over again :'( but I suppose one day I will, but for now am just depressed...

sorry don't want to be bratty about this all, I understand your reasons, just had to say it out :qh:

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Image

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 Post subject: Re: Why was my Wild Knuffel rejected?
Posted: Apr 12th, '12, 15:24    


Illustrator
Firn

Joined: Apr 14th, '07, 00:58
Posts: 5857
Hugs: 283481
Mood: [¬º-°]¬
Location: Utsusemi
qt stripes wrote:1. mine gets rejected 4th time main reason base too small,
what confuses me, is that the base is made out of ferns base, what diffears is, the head is slightly smaller and the hands are not spread out..
Image



I don't know how you overlayed the images, but when I overlay the image that has been put up on the Wild Knuffel submission page for orientation and your Knuffe in the exact same position I get this:

Image
You are leaving too much merging to the sides. The other Knuffel you submitted too, though it isn't as bad as with this one.
Remember that the Knuffel must also look good in the small Knuffel images for signatures. The way your Knuffel is positioned/sized it will float around rather lost in the signature images.
I know this isn't something that only bothers me. I have seen users who wanted to give up the Knuffel again after they adopted one and saw how it looked on the signature images when the creator of the Knuffel didn't stick to the proportions. Ever since I have been a bit more strict with the sizes.


About the clothes I feel like all that can be said about this has already been said on the first page of this thread.

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